Level 1

Level 1, or Lurking Danger, is the second level of the Backrooms. In the M.E.G. Database, it is Class 1 - being safe, secure and having a low entity count.

Description
Level 1 is an infinite set of corridors and rooms placed in no particular pattern. The floor of Level 1 is made of concrete blocks. The walls are made of a standard modern housing material. The ceiling is made of the same tiling as Level 0. However, the fluroscent lights in Level 1 do not light up the level as well as those in Level 0. Sometimes, a light might flicker. Metal wardrobes can be found across Level 1 that can contain a moderate variety of items. Additionally, another mild variety of items can be found on the floor, withinn crates, and in the case of Planks, bundled into piles. Rooms almost always branch from hallways; they rarely ever come exclusively from another room.

After the player has been in Level 1 for some time, a blackout will occur. All of the lights in Level 1 will turn off for a few minutes, and entities will start spawning. Because of this, it is strongly recommended to begin gather materials to craft a torch as soon as you enter the level due to to the rarity of concrete pieces. Once the blackout happens, if you decided to hide, you'll have time to craft some things. However, there's a high chance that entities will begin to pile up in the area around you. If you don't hide, stopping to craft won't be safe but since you're on the move you're less likely to find a horde of Entities.

Items

 * In wardrobes
 * Strange liquid
 * Rusty nails
 * Almond Water
 * Barnies
 * Almonds
 * On the floor
 * Planks
 * Rusty nails
 * American Chips
 * Bri'ish Crisps
 * Paper
 * Concrete pieces (Rare)
 * Almond Water (Rare)
 * In crates (Requires a Tier O crowbar to break)
 * Planks
 * Rusty nails
 * American Chips
 * Bri'ish Crisps
 * Planks, in Wood Piles (Requires a Tier O axe to break)

Entities
Level 1 has a low entity count, and even then, Entities can only spawn during a blackout.


 * Smilers (Only spawns during a blackout)
 * Dullers (Only spawns during a blackout)

Entrances

 * Noclip into a dark, glitchy wall in Level 0.
 * Open a door into an empty room in Level 2 to be brought here.

Exits

 * Finding a door can lead to Level 2, or rarely, Level 3.