Level 3

Level 3 is the 4th level of the Backrooms. In the M.E.G. Database, it is Class 3 - being unsafe, unsecure and having a low entity count.

Description
Even less is known about Level 3 than Level 2. Due to it's layout, it makes it even more difficult to document things requiring one to maintain position for an extended period of time.

Level 3 is an infinite set of winding corridors. The floor is made of concrete and the walls are made of bricks. Black metal bars with areas inside that behave like doors can be seen throughout the level. Additionally, locked doors can sometimes be seen in the halls of Level 3. Occasionally, the player may come across a 'locker room'. These locker rooms have multiple wardrobes inside. They are rarely unlocked, and their contents are unknown.

Confirmed items

 * In lockers
 * Strange liquid
 * On the floor
 * American chips
 * Bri'ish Crisps

Entities

 * Smilers
 * Dullers (possible; no sightings have taken place yet)

Entrances

 * Rarely, doors in Level 1 may lead here instead of Level 2.
 * Enter a door with some visual differences from other doors in a room with an electrical box in Level 2.
 * Enter a plain door with loud buzzing on the other side in Level 4.

Exits

 * Unlocked plain doors not in locker rooms lead back to Level 2.
 * Unlocked plain doors that are in a locker room lead to Level 4..